Saturday, 12 October 2024
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Tomb Raider sets franchise sales record

Added: 29.03.2013 17:18 | 11 views | 0 comments


Crystal Dynamics reveals first-week sales of action-adventure better than any other entry to date.

Today during a Game Developers Conference panel, Crystal Dynamics studio head Darrell Gallagher revealed that set a franchise sales record. He explained that the series reboot enjoyed the highest week-one sales in the history of the series.

Tomb Raider was also the "biggest opening" of 2013 thus far, Gallagher said.

The game .

Analyst Billy Pidgeon believes Tomb Raider .

Gallagher said today that Tomb Raider was the biggest game Crystal Dynamics had ever made. Its development was spread across two studios: Crystal Dynamics in California (single-player) and Eidos Montreal in Canada (multiplayer).

Additional art for Tomb Raider was made at third-party studios in Shanghai, India, Los Angeles, and "a number" of other places.

From: www.gamespot.com

Tomb Raider sets franchise sales record

Added: 29.03.2013 17:18 | 14 views | 0 comments


Crystal Dynamics reveals first-week sales of action-adventure better than any other entry to date.

Today during a Game Developers Conference panel, Crystal Dynamics studio head Darrell Gallagher revealed that set a franchise sales record. He explained that the series reboot enjoyed the highest week-one sales in the history of the series.

Tomb Raider was also the "biggest opening" of 2013 thus far, Gallagher said.

The game .

Analyst Billy Pidgeon believes Tomb Raider .

Gallagher said today that Tomb Raider was the biggest game Crystal Dynamics had ever made. Its development was spread across two studios: Crystal Dynamics in California (single-player) and Eidos Montreal in Canada (multiplayer).

Additional art for Tomb Raider was made at third-party studios in Shanghai, India, Los Angeles, and "a number" of other places.

From: www.gamespot.com

Tomb Raider sets franchise sales record

Added: 29.03.2013 17:18 | 9 views | 0 comments


Crystal Dynamics reveals first-week sales of action-adventure better than any other entry to date.

Today during a Game Developers Conference panel, Crystal Dynamics studio head Darrell Gallagher revealed that set a franchise sales record. He explained that the series reboot enjoyed the highest week-one sales in the history of the series.

Tomb Raider was also the "biggest opening" of 2013 thus far, Gallagher said.

The game .

Analyst Billy Pidgeon believes Tomb Raider .

Gallagher said today that Tomb Raider was the biggest game Crystal Dynamics had ever made. Its development was spread across two studios: Crystal Dynamics in California (single-player) and Eidos Montreal in Canada (multiplayer).

Additional art for Tomb Raider was made at third-party studios in Shanghai, India, Los Angeles, and "a number" of other places.

From: www.gamespot.com

Mass Effect 3 live producer says multiplayer modes are a service, not a 'ship and forget' package

Added: 29.03.2013 16:18 | 0 views | 0 comments


Launching a multiplayer mode is less about shipping an additional game component and more about managing an ongoing service, Mass Effect 3 live producer Scylla Costa said in a panel at the 2013 Game Developers Conference today.

From: n4g.com

Project SHIELD The Conduit HD Trailer (HD)

Added: 29.03.2013 10:15 | 21 views | 0 comments


A demo of Project SHIELD playing the Tegra 4-enhanced version of The Conduit HD at GDC 2013. This version of game takes the original Wii title and brings even more visual goodness. As a truly portable gaming device, we're able to demonstrate this console-quality game from the Game Developers Conference 2013 showfloor.

From: www.gamershell.com

Age of Wonders III GDC 2013 Gameplay Trailer (HD)

Added: 29.03.2013 9:33 | 5 views | 0 comments


During the Game Developers Conference '13 in San Francisco, Triumph Studios showed the first gameplay footage of Age of Wonders III, which introduces the Theocrat class. In this video capture of the demo a High Elf named Avulas starts a holy war to cleanse the lands of evil.

From: www.gamershell.com

More Destiny at E3

Added: 29.03.2013 1:47 | 0 views | 0 comments


Bungie says it will share formation about action-shooter at trade show this summer; concept art and video released.

Today during a Game Developers Conference panel, Bungie teased it will share formation about its new action-shooter at the 2013 Electronic Entertainment Expo, which runs June 9-11.

"See you at E3," Destiny writer and director Joe Staten said.

Bungie also shared a host of Destiny concept art images today during the panel, as part of a discussion regarding the company's world-building techniques. Staten and art director Christopher Barrett explained how Bungie's goal for Destiny was to create a world that mattered and that lasted, while also being flexible and accommodating to anything the community creates.

More Destiny concept art is available at .

Lastly, Bungie showed off a video (below) that offers a look into the character art, development, and design of Destiny. It includes early drawings, concept art, animation, and in-engine character models.

GameSpot sat down with Staten and Barrett today following their presentation. This conversation will be posted in the time ahead.


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